

If you’ve played Metroid prime, that same joy of scanning anything and everything that sticks out is at play, usually with some sort of snarky comment from your AI companion. Since your core mission is to Journey to the Savage Planet and catalog the local wildlife, that’s the primary objective of your afternoon adventure. If there’s an optional mode to just enjoy the game with your wits and resources instead of having that gun strapped into your right hand, I’m sure that I’d find Journey to the Savage Planet just as enjoyable. Sure, Journey’s combat isn’t intended to be anything in depth or genre-defining, but it’s perfectly suitable for the game. I only found big hunks of synthetic meat (Grob) to throw out and distract enemy animals while my main quest sought to have me develop a grappling hook to traverse the points where the main character’s double jump just wasn’t enough to reach.įrom my brief hour of gameplay, Journey to the Savage Planet is already a proper contender for how I wish No Man’s Sky could’ve unraveled once you dropped into the atmosphere. In the other hand can be a variety of other tools depending on the situation at hand. It isn’t particularly impressive by any means but can get the job done and even be upgraded with some charge shots and other combative enhancements.

This is quite fun to play and helps in giving people a good gaming experience. In your right hand is a pistol for times when the ravening fauna gets a bit close. Journey to the Savage Planet comes with a very popular online co-op mode where players will be able to team up and play together. As a member of a megacorporation that prides itself as being the fourth best, your mission is to step down into the untamed wilderness and catalog whatever flora and fauna you stumble across. You can also try to run the game as an administrator in compatibility mode with different versions of Windows.

You can slap and kick the various types of Flufferbirds around, or you can shoot them with your Nomad Pistol. Journey to the Savage Planet, despite the naming conventions being steeped in the makings of a great space exploration title, is incredibly grounded in, well, one singular planet. Journey to the Savage Planet does have a bit of action. During my visit to 505 Games’ meeting room in the upstairs alcove, I had the pleasure of sitting down to check Journey to the Savage Planet, the inaugural title from Far Cry 4’s and Assassins Creed III's Creative Director Alex Hutchinson and his newly founded team at Typhoon Studios. Suffice it to say, any time I could actually get hands-on with a game at E3 2019, that would make a much stronger impression. Not surprising to those that have been to this year’s E3, but the majority of appointments I had set up involved behind closed doors meetings and watching presentations.
